![]() ![]() Now kills drones in a single shot on brutal difficulty on any marine. Precision Rail Rifle: Base damage increased from 75 to 105.Fixed F9 menu showing incorrect text for how many players have voted yes during a map vote.Fixed a generator model being rotated 90 degrees. ![]() Fixed an issue that caused some dedicated servers to not update their Heroes of the Interstellar Armed Forces configuration data.Officer Leadership skill activation sounds.Reduced volume of some frequently played sound effects:.Fixed controller icons in hints rendering incorrectly for non-XInput controllers.Fixed the previous user's Workshop addon enabled state being used on the first game launch after switching Steam accounts.If you are going to make a pull request, please keep them as granular as High priority bugs in Alien Swarm: Reactive Drop, that can be fixed in.Should build out of the box, and anything that prevents that is a pull Changes that fix bugs in the SDK deployment process itself.Reactive Drop Team is happy to accept pull requests and issues in the reactivedrop_public_src Of its origin, and informing Reactive Drop Team of any license or other restriction of Should you wish to submit a suggestion or work that is not your originalĬreation, you may submit it to Reactive Drop Team separate from any Contribution,Įxplicitly identifying it as sourced from a third party, stating the details Provide your Contribution "as is" without warranties. License does not require the permission of any third party. That you have the authority to grant this license to anyone, and that this You warrant and represent that the Contribution is your original creation,.You irrevocably grant anyone the right to use your work under the following license: Creative Commons CC0 Waiver (release all rights, like public domain: legal code).(a "Contribution"), Reactive Drop Team wants to be able to use your Contribution to improveĪs a condition of providing a Contribution, you agree that: create an Issue or submit a Pull Request) When you make aĬontribution to the project (e.g. Thanks for your interest in the Alien Swarm: Reactive Drop project. If you would like to use the SDK for a commercial purpose, please contact Valve CONTRIBUTING Valve did not explicitly specify a licence for Alien Swarm SDK but it is most likely similar to SOURCE 1 SDK LICENSE If changes are related or more complex, it would be good to start a discussion on how to approach this, before making a change to ensure it can be merged. How to submit changesĬhanges can be submitted as pull requests.Ī pull request should be as granular as possible and only change one thing at a time. This way we will be able to see which changes did you introduce to the content files. Second commit introduces your modifications to both content files and, if necessary, source code.You can get them from the Alien Swarm: Reactive Drop game folder First commit only adds unmodified content files.If you want to add new or modify the existing game content files please do it in two commits: For now it contains the bare minimum of files to save the repository space. The reactivedrop folder contains games content: materials, models, scripts, sounds. Resulting DLLs will be placed into reactivedrop\bin.Open reactivedrop_vs13.sln using Visual Studio.While installing Visual Studio 2022 select the 'Game development with C++' workload.Download Visual Studio 2022 Community ( ).The URL for your forked repository will be different from the one shown below.Ĭd reactivedrop_public_src How to compile the project Tip: It is better to make a fork of this repository before cloning it and work on your own fork. reactivedrop_public branch is the up to date Reactive Drop source code.master branch is the original Alien Swarm source code provided by Valve.There are two branches in this repository: Note: Mods must not be used to tamper with game's leaderboards or ranked servers. ![]()
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